/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						 formation_type.h

	$Header: /heroes4/formation_type.h $

	$NoKeywords: $

 ************************************************************************/

#if !defined( FORMATION_TYPE_H_INCLUDED )
#define FORMATION_TYPE_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

enum t_formation_type
{
	k_formation_loose,
	k_formation_tight,
	k_formation_square,
	k_formation_fort,
	k_formation_castle,
	k_formation_bridge,

	k_formation_type_count
};

#endif // FORMATION_TYPE_H_INCLUDED